Shattered Verse

  • Project Type: Platformer

  • Duration: 1 Week

  • Language: C#

  • Special Tools: XNA, Flash Professional


Description:

Shattered Verse was a project I made for school that was designed to have us explore the XNA framework. I designed and created all the assets using Adobe’s Flash Professional. The goal is to fight your way through enemies that continuously come after you. The enemies stop coming once you reach the top, and then you fight the alien boss that was sending them.


Project Goals:

  • Create a simple game to acquire a deeper understanding of Object Oriented Programming, and the XNA Framework

  • Explore our creativity with an open project definition