Project Dragon

  • Project Type: PC & Console Port

  • Language: C++ & Blueprint

  • Special Tools: Unreal 5


Description:

Working with Phoenix Labs the Skymap team was going to help with the PC release and console port of their up and coming Minecraft competitor. Sadly 2 weeks before they were going to officially announce the game it was canceled.


What I Did:

  • Integrated the client’s custom backend into Epic’s online services to enable peer to peer connections and listen servers

  • Worked on reworking their random world generation so that it would work on the XBox Series S console