Outlanders Unreal 4 Prototype

  • Project Type: Prototype

  • Duration: 2 Months

  • Language: C++ / Blueprint

  • Special Tools: Unreal Engine 4


Description:

This project was initially going to be a full port of Outlanders from UDK to Unreal 4. Sadly due to life, and time limitations the project fizzled out and turned into a tech demo to re-create the ability system used in Outlanders in UE4.


What I did:

  • Re-Created Ability system used in the UDK Outlanders build in Unreal 4 using C++ and Blueprints


Project Goals:

  • Port Outlanders to Unreal 4 to move past game breaking bug found in UDK.