Immortality

  • Project Type: PS5 Port

  • Language: C#

  • Special Tools: Unity


Description:

Working with Half-Mermaid the Skymap team was in charge of the PS5 port of the game. The project lasted around 3 months.


What I Did:

  • Integrated the Unity code with a custom save plugin to make sure the game saved properly and confirmed to Playstation’s certification requirements